In a universe of blind physical forces and genetic replication, some people are going to get hurt, other people are going to get lucky, and you won’t find any rhyme or reason in it, nor any justice. The universe we observe has precisely the properties we should expect if there is, at the bottom, no design, no purpose, no evil and no other good. Nothing but blind, pitiless indifference. DNA neither knows nor cares. DNA just is. And we dance to its music.
Perhaps most annoying: use of the term "design thinking." When the word “critical” is attached to the word “thinking,” the result, “critical thinking,” is a term that has clear, well defined, and well-understood meaning — certainly in the academic community, if not generally. As a counter example, the same cannot, for instance, be said about the term “art thinking.” This is not a term that can be used in any precise or meaningful way. Why? Because it could mean painting or sculpture; it could mean figurative or abstract; it could mean classical or modern or contemporary. Because it embodies so many contradictory notions, it is imprecise to the point of being meaningless — and therefore, completely understandably, it is not much used, if at all.
“Design thinking” is as problematic a term as “art thinking.” Design thinking could refer to architecture, fashion, graphic design, interior design, or product design; it could mean classical or modern or contemporary. It’s imprecise at best and meaningless at worst. More muddled thinking.
In contrast, an example of simple, straightforward, “unmuddled” thinking is Thomas Watson’s dictum "Good design is good business."
(Discussing the design of the Grumman lunar module that landed NASA astronauts Neil Armstrong and Buzz Aldrin on the moon on July 20, 1969.)
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